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Level & WORLD Designer
"Manifesting memories through psychology, innovation, and real-world experience"
Unreal Engine 4
Indie Team Project - Lunarfall (2021)
Level/World Designer
Focus: Linear Level Layout, Exterior & Interior Aesthetics, Bullet-proofing Gameplay
Unreal Engine 5
Graduate Student Team Project (2022)
World Designer
Focus: Open-World Area Layout, Terrain, Combat Scripting, Technical Level Design
TEAM PROJECTS
Unreal Engine 4
Graduate Student Team Project (2021)
Level Designer
Focus: Track Design, Terrain, Collision, Spline Research, Creative Problem-Solving
Unreal Engine 4
Graduate Student Team Project (2022)
Level Designer
Focus: Track Design, Technical Level Design, Collision, Splines
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